Take the worst bits of Assassin's Creed series (the vaults) and build an entire game around those mechanics. It's not an action nor an adventure game. It's a puzzle game. Go into a vault and move this box here or here...levitate a box...use a bow to turn on and off a box. Go into another vault levitate a broken box through pink lasers. Another vault...another box puzzle. The developers weren't thinking outside the box, they're the brain dead cat in the box.
Activities outside of the box vaults were fine until you realise that there isn't much of a game outside of endless box puzzles. Oh I'm able to kill a limited number of enemies blue ones and now purple ones. It seems like less than twenty types of enemies (that's including blue and purple variants).
Absolutely dullsville rated zzzz😴