I gave suicide squad a chance because it seemed like it might be a fun looter shooter to play with a friend. After about 100 hours or so of, encountering multiple bugs, connectivity problems, a dull lineup of enemies, and various other issues I found that the game didn't work correctly. As the end game progressed I would fine tune weapons and mods here and there and after closing the session, those fine tunings were undone but my mats were still gone, as if they weren't reset. Progress that my buddy made on my save file didn't translate to his, essentially 6 hours of work on one of his characters didn't count. The last straw was when I received my second master named item for a character I don't play, not yet at least but I was setting his build before I began running him, so I equipped it to him and continued on. I had to reload again, due to the above mentioned connectivity problems, and they decided it would be best to strip that master weapon out of my character's inventory, as well as the fine tuning I'd just done on my mods again. (Without returned mats)
I was still willing to give it a shot but when the first big fix patch came out, none of these things were addressed, in fact the premier patch note was they were nerfing a build, in a non-PVP title. Seemed like they didn't really care about a hotfix for irritating problems so I didn't care to have it on my console which is a shame because I’ve enjoyed most Rocksteady titles.