About 20 hours into the game. It's vastly different from the typical aggressive shooter open world game by mostly all means.
Instead your choices you make feel weighted and matter. The story and plot are incredibly thought provoking, unfolding in your mind as you connect the dots and click the puzzle pieces into place. You can't just kill your way out of the situation and go back to your business, at least not within reason. Which path you take, the gear you bring with you, the signs you leave to help (or hinder) other players; it's all heavily weighted to me. I haven't felt this way playing a game since being introduced to Skyrim, back in 2011. Even then, this game is higher concentration of openness, loneliness, but it's something I've enjoyed every step of the way thus far. 10\10