kind of a false hope to the rpg community.. seems more like a sequel to rage more than anything... lack of depth in looting and a lack of ability and options to bypass locks or hacks leaves the game feeling inhibited.the conversations seem as flat as the sound track with npc's looking generic as ever.. the world is visually stimulating but being essentially stuck to the script leaves you 2 options: talk or fight.. to clarify you can choose your path but the story line doesn't seem to have as much versatility as the advertisements would lead.. makes me think companies like obsidian, and Bethesda have lost that golden formula for RPGs.. it's games like fallout new vegas and oblivion that set the mark for making your own storyline and sadly it seems they have abandoned the ability to write your own story for quick commercial gains