Pros
+The game’s overall “tone” is great. 1 took itself wayyy too seriously, and 2 massively overcorrected (LoL cYbErDrIvEr). Legion strikes, from second one, perfect balance.
+ Good writing and excellent dialog back up the tone wonderfully. I was very worried that there was going to be about 8-10 voices, and we would be hearing a LOT of the same lines. I havn’t heard any major reused lines.
+ The “play as anyone” mechanic works. It WORKS! And it works well. Sure, you’ll find a lot of people that are near useless (negative perks include random permadeath and uncontrollable farting), but scraping the city for talented potential members is great.
+The cars both control well and translate their weight well. Not quite GTAV levels, but close.
+ Combat, stealth, gadgetry, all has been greatly improved. There are changes to the controls (very minor) that may throw off people coming from 2, but it doesn’t take long to adjust. And the controls are fully remappable.
CONS
- Animations (both facial and mocap) are a little stiff. The body animation in 2 was better. Doesn’t effect gameplay, but can be a bit jarring when two people who *sound* great look like they are just moving their mouths at random.
- While the music is good, its just a playlist. Given the importance of radio in the UK’s history, it feels like a big missed
opportunity to NOT have ANY radio stations.
Overall, I strongly recommend Legion. A vast improvement over both 1&2 in just about every way possible, but it’s also a very different experience than the other 2, both in how it plays and how it carries itself. Situations in 2 were easily resolved (at some point) just by flying the drone over, tagging the baddies for arrest/killing, and that was that.
No longer. Planning is a lot more akin to 1, hiding just outside, patching through cameras to ID the objective, then slinking around (or sometimes, through) the guards.
The biggest difference in how i played was the change of the “R3” function. In 2, this was a de-facto radar - baddies were tagged red, you can clearly see electronic hazards, and as long as you avoided damage, you knew where everything was, at all times.
Legion removes this almost entirely. R3 is now a “pulse”, identifying threats in its radius, which will decay and require you to either move on or re-pulse the area. This small change was the biggest difficulty step from pervious games, especially when combined with the excellent enemy AI.