In other souls games the end credits roll and you are already thinking about a potential builds and approaches for a second run. Dark Souls (DS) 2 SOTFS has so much possibilities for builds, weapons, and progression. The downside is that I never felt a sense of accomplishment after hours of deaths and grinding. The line "hard but fare" gets kind of blurry in this game with cheap enemy placement, ridiculous amount of enemies, boss runs the stuff of nightmares and recycle bosses. After finishing the game (SOTFS) I had no interest in putting myself through it again no matter the variety. It was more like, yes crossed it of the list. All that said, is not a horrible game people so hatefully describe. It has its moments any DS fan should get through the end at least once.