Wario: Master of Disguise. A very obscure DS game. Nintendo made lots of games for the DS. Many will go down in history as masterpieces like Pokemon: Diamond and Pearl and New Super Mario Bros. But, there are some virtually unknown games. Like Meteos and, you guessed it, Wario Master of Disguise. Very recently I got the chance to play this game. So here I’ll cover it. So, without a further ado, here is the most unknown DS game.
So one day Wario decided that he wanted to go into a TV, because he saw this show called the Silver Zephyr, about a thief. Wario goes in and lands on the Silver Zephyr, who upon losing his wand, turns into regular old Count Cannoli. Wario grabs his wand who is sentient and named Goodstyle. The wand lets Wario change his outfit. He wants Wario to gather the Wishstone in order to let Wario have all the treasure in the world. Story is a major focus, so no spoilers.
Wario: Master of Disguise is a CastleRoid game, or Metroidvania if you’re a weirdo. There are 10 large levels that you clear in order. You get abilities in levels that you keep, but you play them in linear order. You can also find treasure chests, and when you open them, you play a minigame. They are so bland it’s insulting. Sometimes you have to color things in. Yeah. You need to get other items as well. Imagine if in Metroid, you would have to change your suit by drawing something on the screen to use 3 of your abilities, and then change it back when you’re done. That’s the disguise mechanic. Despite this, I like the disguise mechanic, but the controls are super gimmicky. You need to draw things on the screen to do actions, change disguise, and access doors. It’s kind of uncomfortable. One action requires you to blow on the screen. I did that, and my dog got angry at me and attacked my DS. The speed of the game is a lot slower than many other 2D platformers. I played Wario Land 4 at the same time, and it was much faster. The drawing in the controls make it slower. The bosses require fast movement and it can be clunky. The bosses are good, however. There is one every level (Except level 3). Some aren’t great, but there are standouts. The gameplay gets a 4/10. Super gimmicky, and the controls are garbage.
The DS isn’t incredibly powerful. The graphics are bright and colorful, and the enemies will have you laughing. But, the game still looks ugly. The art style is just weird, and a lot of enemies have large heads and small bodies. It's straight-up 2D, unlike, say, New Super Mario Bros. But it's not a pretty 2D. It tries to be 3D but fails. Music is surprisingly underrated though. Especially the Count Cannoli battle theme and the theme of the final boss. The presentation is a 4/10. Being a little generous here, but the music kind-of carries this game.
Content here isn’t great. As I said before, there are 10 levels. There are 5 bonus ones that play differently. And there is a coffee book that contains minigames, enemies, and stuff like that. You can discover all of them, and play the minigames and get medals on them. The levels also have high-score based replay value. Other than that though, what you see is what you get. 2/10 content. Not good. I’m rating it a two because at least there’s something.
I found Wario: Master of Disguise to be much better than I thought. With that being said, I do NOT recommend it. If you can find it for under $30, by all means, go for it. But that’s rare. As it stands, Wario: Master of Disguise is the forgotten Wario game, that’s hidden but not a gem.