It's dark and edgy, and let's you play with as much snark, cynicism, or compassion as you like. Sometimes the plot, while complex, barrels ahead straight forward like a predictable freight train; other times, in less expected fashion, it careens off wildly into the ludicrously fantastic; all while remaining grounded in the conventions of what is offered as nothing more than a standard, pixel-based, side-scrolling, narrative, PC adventure.
Yet, at it's heart, the story, never resolving inasmuch as it merely abides for awhile, stands alone as a biting, post-modern discourse in existentialism, told with the sardonic wit of a Russian novel read through a thin veil of nihilism; wherein the end is the end, and we are whom we are--until we aren't.