Test Drive Unlimited: Solar Crown – A Disappointing Return to the Franchise
After seeing the mixed reviews for Test Drive Unlimited: Solar Crown, I decided to give it the benefit of the doubt and went all in with the Gold Edition. I had hoped that perhaps the negative reviews were exaggerated or that the game would capture some of the magic from the first two entries in the series. Unfortunately, I should have heeded the warnings, because this game is far from the revival I was hoping for.
From the start, the game feels cheap. There are glaring graphical bugs that have no place in a full game release in 2024. I understand that new releases are bound to have some issues, but these aren’t just minor glitches; they’re unavoidable, glaring problems that completely break immersion. Cars glitching, textures disappearing and reappearing—it’s as if the game was rushed out the door without proper quality control. During the day, the game world has a distinctly low-budget feel, with flat lighting and unimpressive visuals that just don’t hold up to modern standards. Ironically, the game looks somewhat better at night, but that only makes the daytime graphics feel even more lackluster by comparison.
The dialogue is another major letdown. It’s flat, uninspired, and unengaging. Conversations feel like they were an afterthought, with no depth or character to pull you in. It’s as if the developers put all their effort into the game’s aesthetic and forgot that dialogue is a crucial part of creating an immersive experience. Characters are wooden, and there’s no spark to the interactions, making it impossible to get invested in the game’s narrative or world.
One of the few places where the game shows some promise is in its interiors, such as the car dealerships and the Solar Hotel. These locations are undeniably beautiful, with a high level of detail that initially impressed me. However, this quickly fades once you realize these spaces are utterly lifeless. There’s no ambiance, no movement, nothing that makes these places feel like they belong in a living, breathing world. It’s as if they’re elaborate set pieces rather than parts of a dynamic environment. The lack of any real atmosphere turns what could have been a highlight into another disappointing aspect of the game.
The only reason I’m giving this game 2 stars is for the great selection of car brands and the map—Hong Kong Island, which is indeed a nice touch. But even these positives are barely redeeming factors in a game that feels fundamentally flawed. I thought Test Drive Unlimited: Solar Crown would re-ignite my childhood memories of the first two games, but sadly, it does the opposite.
Sometimes, franchises are better left in the rearview mirror, and this game is a prime example of why some classics are best remembered fondly rather than reimagined poorly.