The game's biggest problem is the economy is structured to incentivize unhealthy play, and progressively so as you get into the late game content. The healthiest gameplay is the early gameplay, but by late game it's simply unsustainable to play for fun. Rewards are capped, but late game costs are very high, to try to force players to buy in with real money, but even paying players are left with lobbies terrified to play the game because the risk of losing sets you back possibly days of play time.