Gameplay fluidity is poor — you will fell from an edge way to easy, stuck in branch/rocks or engage in combo move with air even if the enemy is a pixel to the left/right.
When you draw your bow and zoom/focus, branches from the bush behind you will come into display and you will not be able to see your target.
Tricks/puzzles in side tasks are boring and unimaginative — someone was super lazy here.
Characters are homogeneous — it looks like that every tribe have equal distribution of pale/dark skinned people, as if someone took all the tribes, shook them, and then divided into tribes again; all male characters appear to have same skin/texture (e.g. skin and pubic hair) with only difference in the coloring. Almost all injured and all clumsy characters are male.
I’m am halfway through the game and it’s already dull — considering to quit.
Environment is beautiful but time/day changes too fast — it would be nice if it stops or slowdown when you start task/mission, so if you start during the morning you don’t end up under the moonlight in the middle of (short) quest.
To summarize — this doesn’t look as AAA game to me, though it looks beautifully while roaming the world. To me it looks like it was made mostly by junior developers, where most of them probably do not play video games at all.