It was good but sort of repetitive. I’d recommend it but I also don’t think I’d play it again. It looked great, really good in fact. The physics were neat to look at. The only problem was that almost every confrontation was the same. Large group of solider in a wide area so you can use your powers. You end up doing the same thing over and over again. SPOILER—> The last boss was not thought out well and kinda ruined the game just a little. He uses some kind of a red time grenade that auto tracks you which is an instant kill. The problem was that sometimes you think you’re far enough away and it gets you. When you’re health is low the screen turns red just like when you’re in the kill zone, so you don’t know if you can stand still and let your health regenerate or keep moving and risk being shot. And then when you die you have to reload the whole cutscene again, takes maybe a minute or two. If it wasn’t an instant kill then it would’ve been okay. 6/10