A great (albeit; short) campaign plagued by a terrible technological mess of an execution. Unfortunately, games must be reviewed in the state that they are at launch. From a indie company like Hello games with "No man's sky" the lies and bugs sucked but I wasn't surprised. But from a AAA studio with over 1,000 employees and over 8 years in production, this is just unacceptable and our industry must stop normalizing companies pushing out broken games to make a quick dollar, and then "perhaps" fixing all it's problems years later with OTA patches. We bought a "game that went gold" not a steam greenlight beta project.