I wasn't one of the crying noob. My skills is enough to get me through Nioh, Nioh 2 and Elden Ring's final bosses without dying. Wihtout retry. No death on my 1st run. Unlike those youtubers who dies countless times before record their perfect showoff boss fight.
I just got into Erdtree dlc today. Got the solitude armor. Beat Fire Giant and Dragon Zombie. And I just... Wow with those damage. These scaling is stupid because they made game in their own way of understanding all the pattern of enemies, not for players outside. I thought what If other players who are not tank build like me face these bosses...
You create games for players to play. Not for yourself to enjoy. Customers feedback is important. It's not crying noobs outthere. Many veterans gamers like me are out there too.
I'm sure they gonna nerf it soon, because money is at the end of the day. And don't listen to stupid git gud kids outhere to repeat such mistake again. Game that is hard and challeging it's good. But this is to the point that it become stupid and boring. Make it a good fight like Sekiro's bosses. It's good. You know that all bosses gauntlet challenge in Sekiro in single run without dying. I beat it, mastered it. Felt bloody good. That the game!! Yes I platinum Sekiro again on PS5. But this Elden Ring dlc is going backward. Forgive me teams. I like all your games. Play it all since Demon Souls and beat it all too. So yes, forgive me. You really done it this time. You earned it. 1 star.