Black Myth wukong is very cool game, despite all issues in game and cinematics, environment are not open world and they are invisible wall in each chapter which is quite boring to not explore, they are so much overlap of clothes and even wukong staff, there is no collision in any megascan asset, so everything is overlapped, they are also so much bug in cinematics and boss animation, for example the wind sage in his phase 3 when he launch his trident and then he run to pick it up, the trident animate in it's own and not stay stick to the ground.
But anyway the game and visual look amazing especially the forest made with megascan and the winter map where you battle the dragon.
Still the game can be more polished for future new patch especially the overlaping of clothes, you can never see final fantasy games character there hair and clothes overlap with other objects, such point can make the game look bad, so seeing wukong staff go inside a rock and walls doesn't make any sense and such issue is in the whole game, the motion capture of every character and bosses was studied very well as also camera cinematic in game, despite all that the game is challenging and look promising and really such team of talent artist put there soul and heart to bring something new to the public.
Well done Game Science despite the challenge to learn unreal engine and the whole secret behind making AAA games i am sure you are going to bring more beautiful works in the future snd learn from such mistakes.