What the heck. Was shocked when i gound out they got funded on Kickstarter and made this mess, like learn to steal mechanics or why they are fun/useful before you try to randomly copy other people's ideas.
Premise couldn't have been butchered more with sluggish boring combat, underwhelming bosses, strange and poor choices for "time based difficulty, non respawning enemies on death'.
Just why?
So many poor decisions tightly packed make a mess of the promising concept.