They tried to make a different and new style of Dark souls like game and succeeded in some areas and failed in others. My main problem is with the boss designs and how boring they are. They do not have a varied attack pattern and just pile on mobs for you to waste on. They are not difficult if you plan well but seldom gives you a feeling of accomplishment. One more problem I have is the way they implemented enemy level scaling. I get what they were trying to do but they should have informed the players better. Overall a pretty meh game for me.