Difficulty is not a flood of broken game mechanics that you may or may not figure out on your own, but then if you do the right things correctly 100% of the time with clinical skill you still stand a random chance of the game deciding to kill you anyway. To call this a game is using the loosest sense of the word and to almost give this "game of the year" shows just how low the bar has sunk in recent memory. Koei should go back to doing what they do best. nothing.