Antagonist-driven stories are often interesting to play and offer the player a completely different perspective while also allowing you to understand and even empathize with the antagonist. This game is the opposite, and is better defined as a game and story that really doesn't even know what it wants to be. It tries to make up for the removal of a pivotal piece of the story very early on by including half-hearted inserts (flashbacks) which do nothing but make you wonder why they didn't just base the story around the content of the flashbacks instead of the direction they decided to take it. The beginning of the game is bipolar and struggles to develop traction for the story, even with the sudden deaths and changes of atmosphere, which unsteadily drags us into the mundane, generally useless middle parts of the game. The final act attempts to remaster the first act, but like all remasters (ironically except The Last of Us Remastered) it fails completely. I wasn't angry or disappointed at any point in this entire game, instead I felt let down throughout its entirety. The complete disloyalty to the fans which Naughty Dog displays in the storytelling of this game is depressing and so, so confusing.