I would LOVE to meet the game testers (if they had any). Let me explain...
Without blocking or infinite Stamina & Mana you are going to go through a shit ton of loses. The Bosses (which are 90% of the game) are overpowered and are magnetized to you when they attack. Your inputs are delayed even though they are timed properly. When you attack you aren't magnetized to them as they are, so you miss most of your opportunities. Your damage is lil to none which means you have to get all up in their grill, which for most, is impossible.
Your gourd replenish gets interrupted even though the devs stated it cannot be. You cannot double jump so even jumping during a sweep attack can kill you. Your dodges are delayed, causing problems with the bosses that just go full on rage mode (that's all of them btw). And when you do manage to defeat them you only get a SINGLE Spark (that helps you upgrade). You need at least 5 so you get yourself a proper beef up as Mana upgrades cost 2.
Visually, its fantastic. Sadly, alot of fighting and lil story. You hardly get a break and when you do get a cutscene it hardly lasts 3 full minutes. Meditation spots are also in strange places. They tried to do a Ghost of Tsushima type of game and they missed on so many aspects.
6/10