I was really drown to the game after seeing some teasers/trailers cause the graphics looked absolutely stunning and being Chinese wukong was a household name for a fiction character. But I also kinda sensed there might be some mechanical issues with the game cause even though the game looked like a soulslike game but the pacing felt a bit off and all the trailers were about boss fight, no exploration no fighting minions or doing anything interesting outside of fighting boss.
Turned out I was right. LOTS of Boss fights is good when you have loads of other things to do like in Elden Ring. but this game is like the reverse. It's like they built the game with those fancy trailers in mind, it's like you are playing those boss fight trailer after trailer with nothing else to do in between. Bored and monotonous feel is what you get after a while.
What I want to tell the devs is don't for a second think building a game as beautiful as Dark soul 3 or Elden Ring or Bloodborne is that easy. These games dont just have beautiful graphics but creativity, diversity, loads of contents, sophisticated combat system and lots of interesting backstory details. Wukong on the other hand is SKIN DEEP, other than it's drop dead gorgeous graphics, even the oeiginal god of war on PS2 can give you more fun than this over hyped and overpriced garbage.