Some good puzzle ideas, a really great setting, and an amazing atmosphere. Nonetheless, with this little world building you mostly feel like you are just going mindlessly through repetitive mazes. Mazes aren't bad, but repetitiveness is. It's clear that the different buildings you explore serve different purposes, but most of them look and feel the same, and the last location is proof that the entities did care about symbolism and presentation. They remind me of the Cenobites. The ending is unsatisfactory as hell as well. ***SPOILRES START***, You don't need to make a hopeful or happy ending to make it satisfactory, you can make a grim and hopeless ending satisfactory, but in this game you get nothing, so it feels like being left in a cliffhanger without it being a cliffhanger. ***SPOILERS END***
That said, I would recommend this game to puzzle and walking simulator lovers, or lovers of the Alien and Hellraiser franchises just because of the artstyle and the atmosphere. There's potential for a great game here.