VERY much a souls like game in the way you die a lot and upgrade by collecting 'Sparks', despite the makers claiming it isn't. Only difference is that you don't lose what you have collected and can re-spec for free.
Minor enemies re-spawn when you rest at a shrine.
It is a linear game (not open world) so when you come up against a tough boss you can't beat then there's no way to progress. You can go and try grinding away to build your skill tree but no way to upgrade armour or weapons.
In the early game, there is a boss that's ridiculously difficult and it's either a case of 'Git gud' or give up!
(I have completed Elden Ring so not totally inexperienced in souls like - though I do understand that is probably the easiet of this genre)
As there aren't any difficulty toggle options, you can't have a 'play through' to enjoy the story - and this completely detracts from the game, to a point where you couldn't give a monkeys uncle about the character your supposed to be playing.
Saying that, there isn't really much story to actually enjoy, it's Boss Fight... a few minions.. then Boss Fight over and over again.. the only story really is 'unlocking' bits of lore to read.
There are two things i will be taking away fro this game
1) NEVER buy a digital only game as you can't re-sell
2) Probably don't buy a game made by Game Science