An enjoyable game for those interested in a slow, narrative driven plot with extensive dialogue, and particularly kids aged 10-12 with occasional adult supervision.
For those who enjoy the satisfaction of an enjoyable, liquid combat system with both chance and planned encounters, and a vibrant open-world adventure, this may not scratch your itch.
Unfortunately it falls into a category where it is not quite suitable for children, and not engaging enough for an adult audience. Due to limited action and constant gate-keeping, Hogwarts Legacy is essentially a Pokemon game without the ASD self-soothing that comes from collecting and ordering.
Where it succeeds;
- It offers a visually stunning open world
- The addition of flight adds depth to the experience
- Offers a plethora of cosmetic customisable content
- Full of nostalgia porn for the Harry Potter fanbase
- The most comprehensively multi-cultural representation I've ever seen. Almost any player from any country will find themselves represented in-game, despite being in 18th century Britan.
Where it fails;
- Far too busy, far too quickly. The entire game feels like a tutorial for a moment that never arrives.
- Huge sections of travel, dialogue and tedious fetch and gather tasks make up 90% of the game.
- Limited combat tasks on offer, and the ability to find them in the open world is incredibly challenging.
- Constant gate-keeping. You can't jump over walls or ledges. Doors are level restricted, chests can't be opened until key steps in the storyline have been met, etc.
- Time-locked elements, like having to wait X time for your plants to grow.
Wait 2 weeks and this game will be flooding the second hand market at a quarter of the price.