Basic ubisoft slop. Games from more than 2 decades ago have better detail, gameplay, characters, and stories. Half life, a game from 1998 has cockroach AI better the enemy AI in this game.
My review was taken down for being one-star, so if you think the 4 & 5 star reviews are legit, think again.
Outlaws is not worth buying, it's boring and feels half-baked at best. Instead of listening to the negative pre-release reviews, Ubi decided to press ahead, and this is what we got.
Described as "open world" but it's really not. Tagged as "Outlaws" but restricted in what you can do.
Compare this to RDR2 and tell me how "open" this game is in either free-roaming the world or free and open actions to suit your playstyle.
There may be backlash against Acolyte spilling over here, but ignoring that this game is still underwhelming in the extreme. It does nothing well--there are no amazing moments, it's a slog, the plot is forgettable, and you never really feel "free" or "open" to be an Outlaw as *you* would define it--instead, you're on rails the entire time.
You'd have to be either intelectually impaired or your standards have to somehow be lower than the bottom of the barrel if you think this game is even remotely good. Let alone dropping 80 euros for it.
hell, this isn't even 'meh'. the best that Outlaws is able to do is 'dogsh~t'. There are bugs EVERYWHERE. The stealth gameplay is horrendous. Blaster combat is only fun for like five seconds and the difficulty scaling feels like a cakewalk due to the myriad of exploits and bugs that ruin the game.
To name one of the many examples. If you crouch down in tall grass whilst stormtroopers are ACTIVELY SHOOTING AT YOU, the blaster bolts just fly right over your head. Enemies have the object permanence of an actual newborn. If they cannot see you, you simply don't exist.
Also how hard are the protag's fists to be able to KO stormtroopers within a few punches. Is every enemy wearing plastic for armor or something???