So in order to get the "true ending", you have to play through 40 hours essentially, again and again, and again?
No thank you. I knew it was a visual novel, I knew they said it would be dark, but it feels like it just drones on and on and everyone's either mean or depressed pretty much 100% of the time. I love digimon, I love the concept, it's just not a game I would sit and try to unlock every ending for. First digimon game I've found, where I've paused before picking it up, and thought "do I really want to delve into 2-3 hours of depressing, hopeless, text and button mashing, just to have maybe one battle here or there?"
"Would I REALLY want to repeat this process over and over for each ending?"
I'll probably pick it back up later, for cheaper and just play through the tragic storyline just to say I finished it, and never really go for the other endings. I'm glad a lot of people are enjoying it though!
As much as I love horror, I just don't vibe with this game as much as I hoped I would after waiting all these years for it. I felt some situations were deserved and I don't think I'd actually WANT to try and change a thing about the original storyline of the first playthrough, by unlocking any good ending, as heartless as that sounds. They were asking for it, and they deserved what they got. I felt some pity for the first one, but that's only because I could relate.
Great voice acting, beautiful art, beautiful music, don't get me wrong I think the story is great, but overall very button mash-y, and lackluster in certain areas for me, from the characters, to certain situations being drug out and while fun for a bit the battles felt very repetitive.
Again for me, in my opinion.
The story is your typical revised copy of digimon adventure, complete with angsty teens, with some horror thrown in.
(On top of some pretty predictable deaths.)
I can respect it and admire it from a far. It's just not for me.