Visually a great game, but I find the driving physics of this game- and all the Forza games to be lacking compared to their rivals. I think GT and Polyphony Digital have this dialled in perfectly, and there’s a big gap to Forza- IMO.
This is playing with a controller on both- maybe it’s different with a wheel I don’t know. But it feels like you can’t ‘feel’ the car around the track, or get any feedback on handling, it’s just very ‘plain’ in feedback and handling.
Not a fan of the arcade style car levelling system, to unlock certain parts before you can upgrade. If it’s meant to be a racing game- surely it makes sense to ‘earn cash’ from winning, and buy parts from a fully unlocked list and allow people to freely upgrade?