This game has gorgeous locations, tons of content, excellent exploration, fun missions & is overall excellent, but there are lots of glitches that lower the score. Also, the movement & combat take a lot of getting used to & is more or less awkward.
Starting out, I was dying constantly on normal difficulty, so I switched to "easy" to figure this game out. On easy, I will die after 2 sword strikes or 1 arrow. I noticed that when I slash away at an opponent, their health remains 100%. I can fire all arrows I have at an opponent & their health remains full. I've tried out the take-down when you sneak up behind an opponent & hit "F" (on pc). They ignore this, turn around & slash at me & I'm dead after 2 strikes. (again, this is on easy) I've tried toggling the difficulty back & forth, no difference.
I much later read on Reddit that there are different difficulty areas on the map & your abilities won't work if in a higher area. Wish that I knew about this earlier, but this seems like a strange design feature.
A few more things. Bayek will sometimes continue moving in a certain direction without any input to do so, which makes for a difficult time. if he catches fire, seemingly he'll continue to burn until he dies & he won't try to put out the fire. I once had him jump into a river to put out the flames & it sort of worked I guess, but continued to burn far too long. This issues continued throughout the game. Bayek has movement that's awkward & imprecise. He will move in ways that you probably don't intend or want. He will sometimes get hit & lie on the ground taking damage & it's very difficult to get him to move. He just lays there. Eventually, he will respond to the command & get up, move & protect himself.
Right now, I'm exploring an area where my attacks have no effect, so I'm simply abandoning the area completely. Doesn't feel right to do that & the way this was designed seems strange. Never has this happen in any other AC game. I tried normal difficulty against a guard who was lightning quick, dodge was ineffective, slashing him was ineffective as he could shield against anything, so I switched back to easy & even then it was a challenge to dispatch this guy.
I accidentally started the final mission (level 31), without realizing it was the final mission as many others are at a higher level. I wish I had received a warning message that this was the final mission so I could play it at the end.
Overall, this games excels at world building, fun missions, beautiful locations that you never stop being amazed by, lots of things to do & so much more. The glitches & some movement & combat idiosyncrasies could be better, but man, what an accomplishment this game is.
100% recommended.