Going into adulthood I don’t think this film was pointed towards the appropriate audience...
Fnaf is an Indie Horror game (as most of you already know) and I don’t understand why they fluffed it up so much. It felt too mainstream and I feel like fnaf is meant for more niche audiences.
A majority of the fan base had grown up, including me, and it was so underwhelming watching it on the big screen. (Especially the spring lock scene)
I fell in love with fnaf because of how sick it made me feel. How sickening it was to think about the dead children and spring-lock suits. How painful that would be... The guilt and fear that William must feel after being chased by the ghosts of the children he killed.
In my opinion the movie didn’t capture that… it didn’t capture the anxiety players felt as they played the games. The idea of keeping things out of the office and trying to “survive” until 6am. (Which is something the opening scene did very well)
It lost so much potential because the animatronic’s main objective was to kill the night shift security guard because it reminded them of William. (I say night because they are only supposed to move at night.)
It became less of a horror as soon as that fort scene showed up. That’s when the movie got hella goofy.
I wanted to be traumatised from this film just like how I was when I heard the painful sceams William made from that one fan audio of the spring lock failure.
All I ask is why? Why make the film about the books? Why change the story from the games? Why create more questions than answering anything we have been asking for the past decade?!?
Overall the cinematography and soundtrack slapped. Story sucked