This game is a shambles. Whoever designed the game mechanics needs to be terminated from their position(s) post haste. The controls are clunkier than even red dead redemption 2.
You can sink 25 shotgun rounds into one enemy and they'll still get back up. It seems nobody at the company (ironically called Striking distance) knows anything about striking distance, or guns, or physics for that matter.
The number of times this guy falls, you'd think he was hammered throughout the game. Every 2 seconds something breaks and he falls. If it's not that, it's the shimmying. The devs couldn't think of anything good for the game, so they added an hour worth of shimmying peppered throughout the game.
Want to heal during a fight? No worries! Just ask the enemies to hold on for a second while you get on your knees and shove a 6 inch needle into your neck. Enemies are the Walmart knockoffs of clickers from the last of us.
Ive never wanted for a game to be finished so badly. Thankfully paid only 5 dollars for the digital code. My heart goes out to the people that paid full price for this trainwreck game.