Where did Blizzard go wrong? Almost everywhere, after finishing the go across the map to fetch a stick cam-pain-in-the-@$$, just to get a horse which to be honest would have made that effort quicker and easier if I could have bought it with gold at the start. Then you get to start "playing the game", you know going into boring dungeons over and over. The dungeons don't change, the enemies are too sparce, the rewards are puny. The only people who seem to enjoy any of this are the people who get paid to play, and many of them don't have much good to say about it. Diablo 3 I can at least max out a character in a day and start getting good loot. While diablo 4 I get to 50 and instead of feeling any play style freedom, I have to find specific builds just to do enough damage to kill anything, while sifting through piles of garbage loot from high level monsters who drop items that are weaker as my level goes up. At this point I feel fallout 76 had a better/more complete game at the start, at least I was able to find better and better loot, especially legendary/unique items. Will Diablo 4 get better? Maybe. Or will it be more like maple story 2? Possibly. Does anyone like to get off work and play a game for hours just to find the same few legendary and unique items over and over. Killing level 75 enemies who just seem to drop level 40 gear? Blizzard needs to take a step back to look at what it's player base wants before they continue making changes, or they're likely to keep loosing more fans. Again, the endgame content is extremely lacking substance, it somehow gets old extremely quickly. I haven't been able to bring myself to play Diablo 4 anymore in fact I have found Roblox to be more fun, playing different games with my 8 year old daughter is more interesting and engaging than the current state of garbage that blizzard sold me at a premium price. Avoid buying this unless the game goes on sale for at least 75-90% off.