I'm not usually a fan of games that mainly include the use of Quick Time Action Sequences but after playing, Detroit: Become Human, I can honestly say that it is literally one of the greatest games ever made.
Despite being out since 2018, I only purchased Detroit: Become Human just over a week ago and I'm gutted that I've never played it sooner, so I could should appreciation towards its Developers, actors and actresses.
What I love most about Detroit: Become Human, is the fact that it feels more than just a game. The main 3 Protagonists (Connor, Kara and Markus) are all unique in their own right and even though, each characters storyline is different fron the next, they all want the same thing, which is to be free.
Along the way, each character will meet their own individual Antagonist, who are Carl's son Leo (Markus), Detective Gavin Reed (Connor) and Alice's Dad, Todd (Kara). These characters are so believable, you can't help but hate them and when something bad happens to them, you're pleased about it. There are moments where you get to interact with civilians (preacher, street musician, hot dog vendor), who will show the characters more hatred.
Detroit: Become Human uses the "butterfly effect", meaning that the players actions will determine the characters outcome and with multiple different endings, scenarios and deaths to see, Detroit: Become Human definitely has replay value.