If I remember correctly Far Cry 3 was launched during a time when Ubisoft publicly hated PC Gaming community altogether (pirates…remember?)! And I’m glad they never abandoned the platform despite moving off Steam in 2019.
It’s a bit ironic considering this is the ultimate PC game experience anyone could ask for back in 2012. Not a lot of people really talked about so many great things they’ve done other than Vaas (the game’s villain used on nearly every promotional material including cover arts, posters and trailers). Ubisoft didn’t shy away from pushing level of detail up-to that point. Sure, it’s not Crysis 2 but it comes close.
Pros
+One of the finest Ubisoft games, everything feels fresh, organic and actually fun to play!
+Built on Crytek's improved Dunia game engine; first seen in Far Cry 2. Now even better with more colorful environment and high res textures. One of few 7th gen game's not held down by consoles.
+Nearly flawless non-linear FPS gameplay. Excellent shooting and cover mechanics.
+Good enemy A.I
+Dense open world full of places to explore and a wide range of wildlife to hunt.
+The campaign sets you through jungles, beaches, underground caves, ancient temples, hidden tombs full of secrets and treasures.
+There's always something else to do if you're bored of the main story!
+Insane amount of detail and polygon count (play at 4K if you want to see what I'm saying).
+Tons of graphical options and lots of DirectX 11 features. Top notch Anti-aliasing methods in-game.
+Voice acting and motion capture work for the main cast was done well (especially Vaas and Agent Willis). The characters were great and distinct enough.
+loading screens are short (none when traversing around the island(s). They're a bit long when you fast travel or load the saved game.
+Amazing fire simulation.
+Easy to complete Uplay achievements, bonus Ubi Club rewards like game soundtrack and extra missions.
+Fully voiced main character.
Cons
-Auto-save system is really weird…auto-saves only work when you buy a new gear or once a mission is complete. Hunting an animal, picking up items, treasures, will NOT save your progress. You could essentially loose hours worth of progress unknowingly.
-Story and narrative pacing often felt forced and dull. I’ve almost kinda lost it when a very important character was killed off half-way through the game.
-Super-natural elements should have been kept minimal at best.
-Side missions are pretty lame fetch quests and don’t take advantage of exploration or telling more stories or lore about the Rook island.
-Way too many collectibles and treasures to collect. This is perhaps the biggest flaw with nearly Every Ubisoft game since 2007’s first Assassin’s Creed. 100% completion is a chore and takes away the fun.
-No Steam Achievements, trading cards :(
-Driving felt a bit clunky. The devs should have opted for third person camera as an option for driving. Nevertheless, it forced you to explore the dense island the game had to offer on-foot!
-The Rakyat (essentially the good guys in Blues, the cult that worships the ancient Gods or something like that) become quite annoying after a while. They often repeat the same 3 lines of dialogue....
-Dead multiplayer
-Barebones, linear and repetitive 4 player co-op maps.