Sekiro is a game that rewards attention, reflexes and dedication. It’s a great piece of art that does for Japanese folklore what regular high fantasy does for Western legends. Director Hidetaka Miyazaki peppered the whole experience with callbacks to previous games (especially Bloodborne), but Sekiro stands on its own as one of the greatest action games of this gaming generation cycle (PS4, Xbox One, PC).
That lack of multiplayer is at the same time a positive (less pressure and performance anxiety) and a negative (less of the community aspect and jolly cooperation). The “GIT GUD” crowd shouldn’t discourage you from trying Sekiro: this game has a rhythm and systems that make it accessible enough without taking away the sheer joy of surmounting improbable odds. It’s not an easy game, but it sure is rewarding.
Play it with HDR on, if you can: the astounding art direction shines (literally) whenever your blade catches the moonlight and it sparkles in the evening. This game is gorgeous, truly breathtaking and at times utterly gross (in a good way, fleshing our monster of legend in gruesome detail).