The physics in Boneworks is very well done. Almost all of everything you see in Boneworks can be interacted with. Break a crate into pieces... and every splinter of wood can be moved with your hands, or things your holding. Your entire body reacts with your environment around you, including the smallest things like bullet casings. Weight of objects is considered and calculated as well. It's not perfect in this aspect, but it's probably the next best thing short of actually holding things in real life (the valve index controllers are great in this regard).
Now, the story is... okay I guess. If your a fan of the "Portal" games you'll be happy to know this kind of plays out in a similar fashion. Theres some enemies, lots of weapons, and where this game really shines.. the puzzles/environments. You basically walk into a room, look around, make a plan, and then... try to make it happen. There are so many different ways to accomplish things in this game and your rewarded for thinking outside the box. The sence of accomplishment you get when your crazy plan works out is amazing!
Boneworks seriously raised the bar for VR gaming and I can't wait to see what's in store for VR going forward.
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Mike Chambers
2 years ago
If you are a VR fan, just buy this. It's awesome.
Even the tutorial parts are insane fun! It's a total physics playground, I am really impressed with SL0! The level design is the most creative I've seen in any game, either VR or pancake, and the crazy physics engine is used to full effect everywhere in their layouts.
I'm going to be keeping an eye out for their future releases. Wow. The feel/atmosphere of the game ranges from awe-inspiring, to funny, to absolutely creepy and terrifying. Sometimes all at once.
Immersion factor is next-level. I've never experienced anything like this! There simply *isn't* anything else like this. I frequently forget that what I'm seeing isn't real, because the painstaking level of detail the devs have put into this game make it feel real. You even have a full body, and your brain is tricked into believing it's really you.
The game was made to take advantage of the Index, but they clearly took their time to make sure it was perfectly enjoyable with the Touch controllers and my Rift CV1!