Currently caters to zerg & griefing clans which are to large in size, Not much if anything for solo to small guilds. Progress is solo not clan based causing issues with progression as larger clans ambush attempts to unlock items (you need to take frags & torque into a fabricator, they zerg you once inside), Mats involved in making items, walkers e.t.c.can be to much if you lose everything.... Basically raided 3 times for most will be enough to consider quitting seems to be the average for most players going off forums, steam, twitter & discord talk & personal experience,
Future plans of burning deserts are not in the best interest of the game going off current balance, gameplay & content. e.g. spiders are at risk, cant carry enough water, trade station items listed by players are tile based & will be lost, can't get items due to larger clans camping & zerging.
Currently a lost cause game. Which is a real shame as it fun at first.
Devs take zero time to think ahead. Server issues after each of the last 4 updates make it unplayable & latest update pack base timer is a zerg/griefers dream exploit & has been used to exploit & grief players already.