Far Cry New Dawn exists as sequel to Far Cry 5, considering Far Cry 5 ended on a nail biting cliff hanger. Personally, I was relatively satisfied with ending of FC5 — as I believed the game just retained alternate ending (one in which evil prevailed). Therefore, I initially believed (and still sort-of do) that the FCND pertains to be rather redundant — as I feared it may tarnish the ambiguous ending to FC5. However, once I began playing FCND, I fell back in love with the setting, the older characters (like Hurk, Sharky, Nick Rye, Pastor Jerome, etc.), and the whole cult storyline. I adored the expeditions mode, which were small minimaps which allowed your to collect loot, thus permitting you to upgrade your weapons and vehicles. In addition, I really appreciated how you were required to upgrade your homebase, in order to gain access to various abilities — namely, increased health, more weapons and vehicles, fast travelling, etc. Furthermore, I also enjoyed how you could re-captured the outposts from the Highwaymen, granting you more materials when you did so. Same goes for the expeditions mode; you could re-do them (with more challenging, and higher levelled, enemies), but you would receive higher quantitates of crafting materials. Correspondingly, a large portion of my appreciation for the game derived from its briefness; the game was simple and straightforward, and it didn't waste your time with insignificant side missions. The guns for hire (or companions) in this game were great — they were funny, and helpful. Although I didn't bear enough time to adequately utilise them all to the fullest extent possible, it was still an enjoyable experience engaging with the characters, such as Hurk, Pastor Jerome, etc. And, there were some new faces, like Nana (who pertained to be an extraordinary sniper), and Horatio (my favourite; a large boar who rammed anyone in his path). Mostly every aspect of this game I thoroughly enjoyed, however, I will not be able to give the game 5 stars, considering I believe the main story was underdeveloped. I appreciated the briefness and how it didn't drag on, but I feel that more character development could have been beneficial for the twins (Mickey & Lou). Moreover, I felt that the whole Eden's Gate aspect of the story was poorly executed — although they were introduced into the story well, their conclusion was sloppy, and required more development. To draw the conclusion, if you enjoyed Far Cry 5, you want something to play during the holidays, and you just desire to go around shooting and having fun, then Far Cry New Dawn exists as a great choice for you. However, if you're looking for a game with an in-depth, prolonged story — with developed characters, and interesting plot twists — then Far Cry New Dawn is not the game for you.
Final Note: I prefer Far Cry New Dawn to Far Cry 6, take that into consideration as you will.