After completing a run, which will be my only one, I can say that there are some major things that should be fixed. The perfect guard system, a critical element in combat, has way to few frames to be reliable against the spamming nature of later bosses. After you get halfway through the artificial difficulty spike just makes you want to quit playing. On top of that core gameplay elements are locked behind items/upgrades, which is what developers should never do in such a game. Beautiful game, but until the devs make it balanced to match the difficulty spikes I can't recommend this game to anyone, unless they want to spend 10+ hours on each boss