As a longtime fan of Rocksteady's masterful work in the Batman Arkham series, diving into "Suicide Squad: Kill the Justice League" was met with anticipation and excitement. Unfortunately, what awaited was an utter letdown that tarnished the studio's reputation and disrespected the iconic Justice League franchise.
The transition from the Arkham universe to the Suicide Squad narrative felt jarring from the start, but the real disappointment lay in the execution of gameplay mechanics. Instead of building on the immersive, narrative-driven experiences of their previous titles, Rocksteady opted for a mundane looter shooter format. The shift not only felt out of place but also failed to capture the essence of what makes the Suicide Squad intriguing.
Worse yet, the treatment of the Justice League within the game was nothing short of disrespectful. Rather than offering a compelling storyline or engaging conflicts, the game opts for a shockingly shallow approach, killing off members of the League in a manner that lacks any semblance of reverence or depth. This decision not only alienates fans of the franchise but also undermines the legacy of these beloved characters.
"Suicide Squad: Kill the Justice League" is a misstep for Rocksteady, betraying the trust and admiration of fans who expected more from the studio behind the Arkham series. With its uninspired gameplay mechanics and egregious mishandling of the Justice League, this title earns a dismal 0/5 stars. It's a regrettable stain on Rocksteady's otherwise impressive track record, and one that fans of both the studio and the Justice League will likely struggle to forgive.