A far cry from the predecessors, Far Cry 6 is devoid of its two key draws, graphics and storyline. The last games were built on graphic integrity, which is completely lost in Far Cry 6. It feels like I'm playing Far Cry 3 as far as graphics go. The story, which used to always be immersive in the game, now is a dark screen with accept mission on there. By accepting a mission I was already doing that, and by removing us from that conversation I know longer feel a part of the game. Also, Ubisoft recent move towards each mission and type having unique interactions and, by getting rid of that, they have traded with the the old grind strategy. It is boring if not a waste of time. If I had to describe this game structure in one word it would be: lazy. A huge departure from previous Far Cry's and honestly might be the last I Play unfortunately.