I'm really lost on the selling points for this game so far. The story is relatively generic, the pacing feels all over the place, and while the world seems interesting it all feels like playing one long arduous quest that lessens my excitement as I go. I feel like I'm back in the days of pseudo-sandbox games where a good portion of the environment is for show and the character is incapable of interacting with most of the world whatsoever. Between hyper-sensitive controls that don't seem to adjust to lowering the sensitivity and audio balancing that takes me out of the story as soon as Deacon speaks, I'm just not sure what I'm missing that makes the game so highly praised. Overall for me, I'd say the game is okay enough to see to the end of the story, but I'll be going back to the Last of Us 2 once I'm done.