I by far love this game. But the difficulty of it makes it to be desired for immediate patches and balancing. I get what they were going for. A game that isn't to easy but will take time to complete but they shot for the stars and missed in my opinion. Don't get me wrong the game is stunning with the graphics and the artwork also the characters. You can see that they put there blood sweat and tears in the game. But the problem lies in the difficulty of the game. bosses are WAY to hard. let me explain the hundred eyed diost i believe that's his name took me a couple of days to get past. I'm not saying im the best at souls like games. but i did clear elden ring along with the dlc and that didn't take me as long as this singular boss. i get you wanna make the game difficult but why make it almost impossible to progress. im by no means saying that i don't like the game. i'm simply just saying that there needs to be some balancing to make it more enjoyable to play. If you think about it where's the replay value if its so hard to beat in the first place. also the final boss. Devs im begging you make him easier this is coming from a elden ring player. for starters. He debuffs you,steals a heal off you,has a ranges attack that's pretty hard to dodge,not to mention his grab is devastating. you can play a perfect game then mess up once and its all over. If anything buff the weapons that we use. or lessen their health pool. something. thats all im asking.