This game is definitely worth playing and if you're looking at reviews it is probably safe to say you should go ahead and get it.
I rate this game 8/10. It does alot of things right and just a couple things poorly. Mind you, this is my personal opinion. I'll leave both a short and detailed review.
Pros:
• whimsical art style
• lengthy game
• enjoyable dialogue
• unique combat
• endless personality
• toggle difficulty
Cons:
• predictable, uncomplicated plot
• unsatisfying ending
• easy *on normal
• no replay value
The most obvious trait of the game is the art style which is whimsical, beautiful, dark and obviously Burtonesque. Consequently, it stands that if you're a fan of Burton films or similar aesthetics, you will love the style.
The world building is good but the real gems are definitely the characters. This game has alot of personality and speaking to the characters all through out the game is a joy and never feels daunting or forced. You really WANT to talk to everyone and exhaust all their dialogue. Additionally, you yourself can choose dialogue paths according to whatever personality you like, whether that is kind and polite or funny and sarcastic.
I consider the combat style a pro but that is definitely subject to change for every person as it's very unique. It mostly revolves around tossing your dice and using the resulting cards the best you can. Your card deck is customizable as you acquire more cards. I will add however that it is easy. Additionally, hordes of regular enemies are often more difficult than boss stages. I could've definitely played the game on hard, but I simply didn't bother, as I wanted to just advance through it.
Lastly I will say the game is a good size. It took a couple days to beat it (and the side quests) playing pretty regularly; several hours a day.
What I didn't like about the game was by far the ending. There will be NO spoilers here but the ending left me unsatisfied with how quick it attempted to wrap up, questions left unanswered, and how overall it was extremely predictable. The plot is not grand, it's very simple and the ending felt super Disney after all the work put into the game. There's really no surprises or anything which ultimately left me unsatisfied. Every turn of the game goes pretty much exactly the way you think it does from start to finish so keep in mind that there is no deep plot besides inner turmoil.
As previously stated, if you're just playing the game on normal--it is VERY easy. I often found myself simply standing around in the middle of combat and not running away from anything, even bosses. There was never one moment of real difficulty and almost every moment of combat can be solved by simply side stepping.
Lastly I'll say there is no replayability, and that's about all.
All in all, Lost in Random was extremely enjoyable, charming, and easily worth playing. You can change difficulty if you want to, the combat is fun and forgiving, and the characters you meet along the way make this game so loveable. There is no grand plot, but it's the moments in between the plot that really stand out. You'll lift up and encourage others along the way, and in return they will do the same for you when everything feels pointless. Alongside the lighthearted sarcasm, there will be moments of love, sorrow, turmoil, forgiveness and plenty of lessons to take from the game.
You will not be disappointed.