Brilliant game, the only problem is: YOU WON'T STOP PLAYING IT! There is an almost unending array of stuff to do, whether completing the main quest, or finding a piece of armour. This time around, the main quest is actually engaging; while the Breath of the Wilds story took place in the past, Tears of the Kingdom has you living out a grand and sweeping story (with a side of Korok crucifying) in the present day. The new mechanics are endlessly fun to tinker around with. While BOTW had you manipulating set objects, TOTK feels like you are somehow manipulating reality itself. For me, the new ability FUSE (which allows you to stick objects on the end of your shield or weapon) is a highlight. It somehow does away with weapon hoarding and having that sinking feeling when your Edge of Duality broke. While it doesn't fix weapon durability, it seems to have given it the antidote. also, I don't think I could do a review without mentioning how FREAKING AMZING it is that they managed to run Hi-Fi graphics + Crazy complicated physics engines + a ridiculous amount of content, and still have it run at a pretty consistent 30 FPS. this game is amazing, If you are a fan of Zelda, or a newcomer, you will enjoy this game. 10/10