My first Tibia account was around 2003, when I was a kid. At that time this game was a little messy but really fun. There was no safety anywhere so why should I lose time for training? Everyday I came back from school and booted Tibia for rush of adrenaline.
Some time ago I came back to see what changed (a few years ago). On PvP world I've made a paladin, did some training, killed some big monsters but at some point one guy started talking to me about PACC all the time (premium account, how it's easy and good), and some other killed me a few times around whole map with SDs (op spell) with no reason.
This time I went for optional PvP. Sound and music is a really nice addition, monk class seems to be a complicated toy mostly useful for Pacc (what isn't?), from what I've read it has low power weapons but many types of boosts, abilities and conditions that make mastering it a little harder than knight. I went for a knight to try reaching Yalahar on free acc and at least once make a character over 100 lvl. Training on Facc didn't change, limits on melee and magic offline training make it very not helpful, for skills 90/90 I need around 550 hours of online training which translates to around 100 days of constant skilling. Game uses stamina system that lowers exp gains and loot if you play over 42 hours a week.
And 90/90 skills don't mean a thing in PvP, without market I would have access only to eq without level requirement, no imbuing system, there are some new perks for premium accounts, there're also many more ways to make experienced PACC player much more powerful. Honestly, if there is any important item dropping from any monster in some big hunting place then as a Facc you should go there around early morning.
Is this game good? Yes, it feels very well made, lots of really interesting places, mechanics, quests, activities and secrets. It has great creatures assembly, nice events, very big map, lots of QoL improvements. The only thing it didn't master is in my opinion managing players satisfaction. When everyone is strong, no one feels strong. When boss is killed by anyone on Pacc it doesn't give satisfaction even to Facc player. Satisfaction is a social dependent feeling and every game bases on it. Cipsoft included free and premium accounts since as far as I remember but when earlier I had fun as free player and whole game was "vibrant" and gave opportunities to shine for anyone, now it feels like a rich bunch of billionaires with little to none ineterest over some ants running here and there.
Since maybe someone reads it, best club weapon possible to loot on facc is Jade hammer (ok), best armor is DSM (or MPa from demons on Yalahar, but this cave is very popular from what I've heard), best legs are knight, best boots are steel, best helmet is royal and best shield looks to be medusa (again Yalahar) or some shields from demons.
I don't include those demons in my calculations because they require some entry item (mercy of pacc players), they are grouped in not so big caves and they are almost in the city centre which makes looting from them anything for a facc below 250 lvl and on not dead server almost a miracle.
I can spend next half a year in this game if no one has any objections. It's a great exercise, teaches patience, reflexes, strategical thinking. But. My psychologist will have tough months...