Superb and simply wonderful game. Probably one of the best game I’ve played. The game has stunning graphics, mesmerising music, tight well-thought out controls and at its heart, a beautiful story and fantastic gameplay. It’s full of character interactions, fun combat abilities and has the great amount of creativity and challenge.
The game constructs an imaginative world of interconnected areas with hidden paths and secrets, all about exploration and discovery. The further into the game you go, the more abilities you acquire to unlock more of the map. It’s a beautifully crafted world.
(Note that this is a platformer game with combat focus, complexity and challenge. If this doesn’t sound like your type of game, then it isn’t for you).
Comparison to its predecessor -
This game greatly surpasses Blind Forest. Now, BF is a wonderful game and loved by many, but you could tell the studio put thought into improving upon it with Will of the Wisps. It felt more refined and elegant.
Despite being such a great game, it’s no secret BF had its issues. But the devs fixed these and improved on it. In WOTW, the controls are much more refined and considered with easier mechanics despite the more complex gameplay.
BF’s biggest issue is probably its imbalance. It’s known to have puzzles that stunt progress with less abilities to solve it compared to WOTW. Despite many getting frustrated, it’s still a loved game, and speaks volumes as to why WOTW is so great. One of the biggest imbalance and frustrations comes from the collecting of cells and save function. (Though there are mixed feelings about this). You need to collect objects to boost the bars; green cells for life, blue cells to increase energy, a blue gem to fuel energy. With the cells, most of them are more accessible in the latter half of the game once you have more abilities. Means it can be hard to extend those bars and stay alive as easily at the start. Same for the save function. With the starting limitations and the fact that you need to save with the blue gems, it’s not always easy. Frustrating for those low on energy and life. WOTW doesn’t have this issue. But what is a game without its challenges.
Both games are beautiful and a must play. BF is nostalgic for many, but WOTW nails it out the park. It really is a well-constructed and simply stunning game, improved upon from its predecessor. If they ever create an Ori 3, I’ll be begging them to take my money.