This turned out to be everything Iโd hoped it wouldnโt. A massive but mainly empty map, main characters that it was difficult connecting with, something that was so hard to get past in Odyssey. Side missions that felt completely disjointed from the main story arch. And filled to the brim with micro-transactions. You used to be able to get different armor or horses by just playing the game and unlocking them, now you have to purchase them. There was a time when you got โHelix credits,โ for completing certain actions in the game. What happened to the cohesive story telling we saw in the Ezio story arch? Or Bayek? Or Edward Kenway? What Iโd really like to see is an Ubisoft that gets back to innovating, gets back to wanting to give the gamer the best experience possible! Not a buggy mess with more micro-transactions than you can shake a stick at. But I fear that may no longer be possible because, amazingly, to me anyway, they make so much money with these ridiculous micro-transactions that the cats out of the bag and they canโt justify removing them at least at this point. What I would love to see I think more than anything is the gaming community as a whole reject the skins, armor sets and flipping unicorns you can purchase from their in game store, if it isnโt making them any money then theyโll stop investing their time into coming up with whatever flashy, ridiculous, worthless add on they can come up with and they will invest it back into what made Ubisoft a great game developer at one time. Story. Innovation. Well thought out characters and narratives. Itโs disappointing to see a company that in many different ways revolutionized gaming as we know it go down this hyper capitalist pathway. If you make great games you will always make money. If you make garbage games with tons of micro transactions eventually the house of cards will fall.