To counter Chance F's flagrantly ignorant lukewarm take of a 2-star review...
"This game completely loses the point of pixel art. Even in a HD 2D sense, this is just a couple of pixel art characters that use WAY too many colours in a weird pixel-3D mesh environment."
The same lead veteran team of the original game led the production of this remake. "WAY" too many colours? What, it's supposed to look less coloured? Weird take but ok. This has far better and more detailed animations and quality. Seems the rose-tinted nostalgia goggles are immovable from Chance's face. :)
"The only game that has done HD 2D well so far is Octopath Traveler. The reason that game looks as good as it does is because it doesn't skimp on the art style consistency. It breaks the rules in a tasteful way with realistic lighting. Live A Live on the other hand is a mess of inconsistent pixels with poor lighting effects and a lazy half pixel half 3D environment. "
Comparing this to Octopath beyond the HD-2D style is absurd beyond measure. Octopath Traveler was doing its own thing. It is one self-contained world in one. Live A Live is SEVEN different entirely unique time periods and settings. Yes, of COURSE they're not "consistent", they were never designed to be all the same!
Each of the seven characters and settings were never even the same *manga artist*. Each had a different manga artist. So why would it all look identical to each other when they literally are not designed to be??
Whoof, gonna just chalk up Chance F's "review" as a case of "not getting the point", whereas the others showing here all did.