I went into Black Myth: Wukong with high expectations, but it turned out to be a huge disappointment. The pacing is completely off, and the gameplay revolves entirely around endless boss fights. Thereโs no exploration, no engaging side content, and nothing to break up the monotony of the constant battles. It feels like a loop of boss fight trailers stitched together, and it becomes boring and frustrating very quickly.
The difficulty level is absurd, making the boss fights feel almost unwinnable. Wukong is always under-leveled, and the gameplay punishes you rather than rewarding skill or strategy. Itโs frustrating to play a character that feels weak and underpowered the entire time.
To make things worse, thereโs no story to connect with Wukong as a character. Without a proper narrative, I felt no attachment to him or his journey. It just felt like I was playing a hollow shell of a character with no growth or purpose. The game offers no sense of progression, and the constant cycle of fight after fight with no payoff left me wondering what the point even was.
In the end, Black Myth: Wukong is all style and no substanceโa visually impressive game that fails to deliver any meaningful or enjoyable experience. If youโre looking for frustration and monotony, this is the game for you.