Super fun
Great for killing time and exercising the grey matter
Risk of Rain 2
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Risk of Rain 2
A person in a spacesuit plays a guitar on top of an escape pod; the works "Risk of Rain 2" are written in a stylised font on the right side
Promotional artwork
Developer(s) Hopoo Games
Publisher(s) Gearbox Publishing
Designer(s)
Duncan Drummond
Paul Morse
Jeffrey Hunt
Programmer(s)
Jeffrey Hunt
Duncan Drummond
Artist(s) Duncan Drummond
Composer(s) Chris Christodoulou
Engine Unity
Platform(s)
Microsoft Windows
Nintendo Switch
PlayStation 4
Xbox One
Stadia
Release PC, PS4, Switch & Xbox One
August 11, 2020
Stadia
September 29, 2020
Genre(s) Roguelike, third-person shooter
Mode(s) Single-player, multiplayer
Risk of Rain 2 is a roguelike third-person shooter developed by Hopoo Games and published by Gearbox Publishing. A sequel to 2013's Risk of Rain, it was released in early access for Microsoft Windows, and Nintendo Switch, PlayStation 4 and Xbox One in 2019 before fully releasing on August 11, 2020 with a release for Stadia coming a month later.
Players control a survivor who is stranded on an alien planet. To survive, they navigate through various environments, killing monsters and looting chests to collect items that boost their offensive and defensive capabilities. Over time, the game's difficulty increases, spawning more powerful and dangerous creatures. The game supports up to four players in online multiplayer. The game received generally positive reviews upon release.
Contents
1 Gameplay
2 Development
3 Release
4 Reception
5 References
Gameplay
See also: Risk of Rain § Gameplay
Risk of Rain 2 follows a similar approach as the first title, in which one to four players must progress several levels while killing enemies. On each level the goal is to locate a teleporter, randomly located on the level; once activated, the players must defend themselves from an onslaught of aliens, including bosses until the teleporter is fully active. Killing aliens gains experience and currency; the currency can be used to open chests that randomly drop items on the level. These collectible items offer a wide range of boosts to the players carrying them and provide both synergistic effects and the potential to stack their effects if multiple copies of the same items are acquired. However, the strength, difficulty, and numbers of aliens increase every five minutes, thus making the game harder the longer the players stay on any level. In the metagame, players unlock access to new playable characters, items, and game modifiers by completing certain in-game achievements; once unlocked, new characters or modifiers are available to select from at the start of the game, or the new items can start appearing randomly in-game.
Risk of Rain 2 features several of the same playable characters, creatures, and items from the first game, but transitions the game from 2D to a 3D environment.